Friday, January 7, 2011

Do Guys Like Small Breasts

2 - Considerations for "hot" on a new play area

sly like a bandit, as a lethal Freedom, states as a duty, as an unexpected Monolith, as a solitary concrete came the news that the area game STALKER 2 will be located in the triangle between the city of Chernobyl, the nuclear complex and "second Chernobyl" .
In this article I will present some considerations "hot" about this anticipation and proposed some hypotheses on the environment which, in fact, we could see the STALKER 2.
The first thought that came to my mind looking at the play area as described, perhaps too schematically, from GSC - you find a map of example in the picture above on the left - is that the city of Pripyat , now a legend in the trilogy, STALKER, will be excluded from the setting the new chapter. A negative thought, definitely: in "Shadow of Chernobyl" , Pripyat is a milestone not only in texture but also simply in the setting of the game. The urban guerrilla who is waiting "Branded" is an epic, tragic and necessary to proceed to the plant but the city is also a visible symbol of what was in 1986 (and, in the fiction of the game, 'explosion of 2006). Even in "Clear Sky" takes Pripyat, indirectly, characteristics crucial to the mission of the Mercenary Scarface: surely not go directly, but the logistics and its strategic role and its underground play a key role to achieve, again or for the first time (depending on your point of view) the nuclear power plant. E. .. oh, really want to parry "Call of Pripyat" ? The chapter in which Pripyat - namely the south-eastern district - was made as realistic and consistent with the reality of events?! A veil of respectful silence is the most suitable one can express about it, as only person to play the title - and then visit CoP in Pripyat - can account for the excellent work done by developers.
Now, here we are: we are told, implicitly, that Pripyat will not be included in the setting of STALKER 2. How should we pick (and in the ass, I mean!)? Well, first we recall how, in "Shadow of Chernobyl" and partly in "Clear Sky" the geography of the area not repeating all the reality of things, so that the plant was located north of Pripyat and the rest of the area proposed as the setting. a "mistake" wanted, mind you: the geographic realism sacrificed in the name of a more consistent background turned to logistics and gameplay. Acceptable, all things considered. Of course, things CoP has reduced significantly (but not by much, perhaps, given the location of Kopac, Emerald and other areas) but it is likely to expect STALKER in 2 more 'gaming licenses " that, at present, impossible to make objective and definitive opinion on the choices of the developers. So let the matter "Pripyat" on standby and continue beyond.
The playing area is described in the triangle in question is very wide and varied. There is the city of Chernobyl - if it were given to visitors as the setting would be a novelty and certainly worthy of note - to the south-east, there "Chernobyl-2" - and here the only limit to the development a plot is the imagination! - To the west, there is a nuclear power plant - what could be left behind among Clear Sky and "Shadow of Chernobyl" !? - To the north. Well, yes, these are the angles of the triangle. And in the middle? And along the sides? Ah, I can not make assumptions. Certainly there is room set for areas along wetlands, lakes, rivers, plains, roads, hills, villages, marshes, and so on. Add to this,, as admitted by the GSC, the presence of new Laboratories X-dungeons and underground areas. The conversation becomes very large and unpredictable, more so if we give up the idea that there will be a new storyline which at the time, you do not know anything.
So, in conclusion, the play area is now well defined but still dense's extremely large and potentially of locations that are inconsistent with the geographical reality or what we might expect from the little information leaked out until now. Before drawing conclusions is still time ...

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