Sergei spoke very well of the new graphics engine, emphasizing the goodness of the aesthetic, and said that the storyline will be based on a novel set in the world of STALKER (obviously did not reveal the names of the authors!), One of many books already published in Eastern Europe, who are having some success among fans of the genre.
Sergei has also confirmed that STALKER 2 will be released for PC and certainly for the Xbox 360, probably also for PS3. He also stated that in the new game there will be nothing of "revolutionary" than the original trilogy: the basic structure, then, will remain the same, without distortions (luckily, I might add). As for the "duration" of the brand STALKER, Sergei got his hands on pointing out that, although it did not intend to produce "new STALKER" for life, as long as the brand will be successful and bring revenue to the company will be happy to work on it.
Finally, GSC is working 100% 2 STALKER, so that the company does not provide other outputs in 2012 nor the investment of resources in other projects, at least until the release of the game.
Finally, GSC is working 100% 2 STALKER, so that the company does not provide other outputs in 2012 nor the investment of resources in other projects, at least until the release of the game.
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